It now includes the ability to export to multiple resolutions up to 1000%. The export interface has been re-designed. This could be a bug and if it is, it will be fixed soon. I did notice the Measure feature sometimes doesn’t seem to notice you’re hovering over an object - it will then measure the distance to the canvas edges instead. To make this really useful, OmniGraffle now lets you set distance measuring to anything from Apple points to kilometres. If you select one or more objects, holding the Option key, you can see how far the objects that you now mouse over are located from your selected objects. These four new features take OmniGraffle 7 Pro close to a vector drawing tool the likes of Affinity Designer, although the app stays true to its origin as a presentation graphics application by letting you connect shapes with no effort using ‘magnetic’ points.Īnother new feature that takes OmniGraffle into more general-purpose vector drawing waters is the measurement capability. Now if you select a shape or line that is not yet Bézier, its points will be visible and any change to its points will automatically convert that shape into a Bézier shape. When this tool is active, selected objects show their Bézier points and Bézier control handles. In addition, OmniGraffle 7 Pro adds a dedicated tool for editing Bézier points on shapes and lines, the Point Editor tool. With lines that means you can quickly and effortlessly create variation in line thickness and form. This allows you to create a logo from an existing font, for example. Activating the four arrows gives you infinitely growing space along the four sides.Īn exciting new feature of the Pro version is the ability to convert text and lines to shapes. Using a user-friendly graphical icon you can resize a canvas to any size you want. Other improvements and new featuresĪ new Infinite Canvas is now available too. But even without, you can easily see how powerful OmniGraffle 7 Pro’s implementation of Artboard Layers is. If the export capability would include an animated GIF feature, I could have created an animated GIF in the simplest way possible. The export dialogue enabled me to export these three “states” to three PNGs, JPEGs, PDFs, GIFs, etc. The first included only a star, the second the star and part of a circle and the third part of the star and the whole circle. The top one had one Artboard on it, while the lower one had three on it. Since OmniGraffle’s Artboard Layers define what gets exported, their concept also allows for basic support of animation. As Artboard Layers only define the export of objects on the layers above them, you can have multiple Artboard Layers, with the bottom one exporting all of the layers above it, the one above that, less objects than the one below, etc. This is directly accessible from the toolbar or by using the “Make Artboard” option. In OmniGraffle you can drag all the objects on an Artboard Layer around a bigger canvas - even if they are only partly included - by defining an Artboard shape. They’re used to define export areas for objects on the layers above and act as containers of objects. Artboards are objects that reside on a new type of layer, an Artboard Layer, that sits beneath your design. The Artboard and Artboard Layer functionality is the biggest new feature. Pro users also get Artboards and Artboard layers, point conversion to Bezier curves, conversion of text and of lines to shapes. New in OmniGraffle 7 are the infinite canvas, the point editor tool, keyboard shortcut sets, basic SVG import, a new sidebar and export panel. It allows you to create website wireframes, electrical systems, office layouts, family trees, maps of software classes and other vector art as well. The first versions were really only about creating presentation graphics and organisation diagrams. Since that first version, OmniGraffle has come a long way. I’ve known OmniGroup’s OmniGraffle since I first started using a Mac and believe me: that’s a long time ago.
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